Gamers spent the most on these Android and iOS titles in the first half of 2022 Also Read – Android Toll Fraud malware can subscribe users to premium services without their consent
Spending on gaming apps saw a decline compared to the first half of last year. This decline makes sense as the pandemic and lockdown have spurred the growth of indoor entertainment such as mobile games. Global player spending on mobile games reached $41.2 billion in HY22, down 6.6% year-on-year from $44.1 billion. A new report suggests that Apple’s App Store and Google Play Store have seen spending declines. However, there was a sharper drop on Google Play Store. Also Read – Twitter Now Allows Android Users to Pay and Ditch the Spaces Button
According to a report from Sensor Tower, gamers spent approximately $25.6 billion on iOS, down 0.8% year-on-year from $25.8 billion in the first half of 2021. On Google Play Store , gamers spent $15.6 billion in HY22, down 14.8% year-on-year. from $18.3 billion. Also Read – Global App Spending Reached $65 Billion in H1 2022: Report
The report suggests that revenue has not only impacted gaming titles, but regular apps as well. Revenues were hit by both the normalization after the outbreak of the pandemic and a global economic slowdown. The two top-grossing mobile games in the first half of the year each generated more than $1 billion in consumer spending.
The best-selling games of H1 2022
Tencent’s Honor of Kings and PUBG Mobile, including Chinese localization Game for Peace/Peacekeeper Elite, were the top-grossing mobile games in 1H22. The games managed to get Rank 1, Rank 2 and Rank 3 respectively. Honor of Kings recorded $1.4 billion in consumer spending in the first half, while PUBG Mobile generated around $1.1 billion in consumer spending. dollars.
We can expect Honor of Kings to generate more revenue as the developer plans to launch the game in Western countries by the end of this year.
Third place went to miHoYo’s Genshin Impact, which nearly hit the billion mark with $986.2 million in consumer spending. The game recently surpassed $3 billion in lifetime spending last month, averaging around $1 billion every six months.
Candy Crush Saga and Roblox round out the top five at numbers 4 and 5, respectively. Candy Crush Saga saw around $593.5 million in consumer spending in 1H22, while Roblox generated around $576.5 million.
Here is the complete list of the 10 highest-grossing games of the first half of 2022:
- honor of kings
- Genshin Impact
- Candy Crush Saga
- Coin Master
- Pokemon GO
- 3 Kingdoms Tactics
- W lineage
- Uma Music
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